MinotaurGGTR: Minotaurs are absolutely perfect barbarians. The power increases are unbelievable. Goring Rush will get you an important a part of the Charger feat, and Hammering Horns gets you crucial a part of the Shield Master feat without requiring a shield. Simic HybridGGTR: With the flexible capability increase in Strength, the Simic Hybrid is an attention-grabbing and versatile possibility for the Barbarian. The first spherical of Animal Enhancement gets you some utility options which the Barbarian has no option to replicate, and the second gives a number of appealing fight choices which can properly complement your class options. VedalkenGGTR: Nothing helpful for the Barbarian. Dragonborn: Wildemount presents two new Dragonborn variants, each replacing the usual Dragonborn's potential score increases and harm resistance. DraconbloodEGtW: Bad capacity unfold. RaveniteEGtW: Better capacity scores for the Barbarian than the standard Dragonborn, and you'll survive with out the Dragonborn's damage resistance. Ravenite provides Darkvision, dnd classes a Constitution increase, and Vengeful Assault which gives an occasional enhance to your injury output..
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ElfEGtW: Wildemount elves share the core traits of core elves, however Wildemount adds two new elf subraces. See above for data on core elf traits. Pallid Elf: Nothing useful for the Barbarian. Sea Elf: See above. HalflingEGtW: Wildemount halflings share the core traits of core halflings, but Wildemount adds a brand new halflings subrace.