Primarily, Electronic sports leagues appear to be trying to make gaming appear to be a sport without actually making it into one. Like the addition of coaches in MLG games like Gears of War and Halo. That seems like a completely ludicrous addition to professional gaming and one that does not even make it more like a sport. Why does a gamer need a coach?
To make gaming in to a sport, they should make organizational changes. Let's continue to use MLG as an example. A Halo 3 team in MLG should have to be sponsored by a corporation or person. A sponsor will not just pay for trips to Meadowlands and give you cool gaming rigs. That person should own the team and they make the roster changes. If Ogre 1 and Ogre 2 don't like Walshy any more, too bad. They don't have a say, the sponsor does. Teams should not be just a group of friends that got together one day as well as have played together ever since. They should be solid foundations that can exist years from basically, with our without it's current player roster.
They should implement a regular season. Rather than going to a handful of tournament events or competing in some online ladder, the teams involved with the season are set at the beginning of the season. No more can teams join or leave once the season is underway. Thus, schedules are set for each team. In the event you are scheduled to play a team, you go to that location and play them. Real sports teams and players travel a whole lot. It seems gamers sit at home training for the next event. You train throughout the off-season in a sport, and play through the season. Why would competitive play be held online esports betting (simply click the up coming internet site) when you have network issues, potential cheating, and lag? It does not make sense. So there's no reason they should not be traveling around the country to play their next scheduled opponent.
Each team might have the exact same number of games played. After the season is over, playoffs would be seeded and played within the tournament-style events like Meadowlands. That should be how playoffs are performed. Right now it appears they have no relevance at all the than winning you money and giving you points.
There must also be a scouting combine. You can not simply up and join an MLG competition one day. You will have to enter into a separate league and compete there until you are invited by a team owner to join an MLG team. That might give legitimacy to the league and also probably weed out a lot of want to-be's and posers because they aren't going to want to compete and travel a whole lot.
Another idea I had for American professional gaming would be to hold state tournaments which may recognize the most effective players that live in each state. These players would then qualify to compete on the main MLG or professional circuit. I think something like this could be more feasible than a minor leagues for gaming. And c'mon, who will not like saying aspects such as I went to states in 2009.'
Physicality will not matter
A whole lot of individuals say gaming isn't a sport because it is not physical. I am not saying this since it is debatable whether or not sports require physical activity. In the end, NASCAR will be considered a sport by some and the driver just sits there. Bowling can also be considered a sport and that requires very little physicality. It is also debatable regardless of whether gaming has no physicality in the first place. Gaming requires reaction time and motor skills and also critical and analytical thinking, much like real sports. I think the real reasons that individuals say gaming isn't a sport is mainly because of the ones outlined above. It just seems more like a hobby and also does not conduct itself in a professional or sports-like manner.
To make gaming in to a sport, they should make organizational changes. Let's continue to use MLG as an example. A Halo 3 team in MLG should have to be sponsored by a corporation or person. A sponsor will not just pay for trips to Meadowlands and give you cool gaming rigs. That person should own the team and they make the roster changes. If Ogre 1 and Ogre 2 don't like Walshy any more, too bad. They don't have a say, the sponsor does. Teams should not be just a group of friends that got together one day as well as have played together ever since. They should be solid foundations that can exist years from basically, with our without it's current player roster.
They should implement a regular season. Rather than going to a handful of tournament events or competing in some online ladder, the teams involved with the season are set at the beginning of the season. No more can teams join or leave once the season is underway. Thus, schedules are set for each team. In the event you are scheduled to play a team, you go to that location and play them. Real sports teams and players travel a whole lot. It seems gamers sit at home training for the next event. You train throughout the off-season in a sport, and play through the season. Why would competitive play be held online esports betting (simply click the up coming internet site) when you have network issues, potential cheating, and lag? It does not make sense. So there's no reason they should not be traveling around the country to play their next scheduled opponent.
Each team might have the exact same number of games played. After the season is over, playoffs would be seeded and played within the tournament-style events like Meadowlands. That should be how playoffs are performed. Right now it appears they have no relevance at all the than winning you money and giving you points.
There must also be a scouting combine. You can not simply up and join an MLG competition one day. You will have to enter into a separate league and compete there until you are invited by a team owner to join an MLG team. That might give legitimacy to the league and also probably weed out a lot of want to-be's and posers because they aren't going to want to compete and travel a whole lot.
Another idea I had for American professional gaming would be to hold state tournaments which may recognize the most effective players that live in each state. These players would then qualify to compete on the main MLG or professional circuit. I think something like this could be more feasible than a minor leagues for gaming. And c'mon, who will not like saying aspects such as I went to states in 2009.'
Physicality will not matter
A whole lot of individuals say gaming isn't a sport because it is not physical. I am not saying this since it is debatable whether or not sports require physical activity. In the end, NASCAR will be considered a sport by some and the driver just sits there. Bowling can also be considered a sport and that requires very little physicality. It is also debatable regardless of whether gaming has no physicality in the first place. Gaming requires reaction time and motor skills and also critical and analytical thinking, much like real sports. I think the real reasons that individuals say gaming isn't a sport is mainly because of the ones outlined above. It just seems more like a hobby and also does not conduct itself in a professional or sports-like manner.